Sortable, filterable leaderboards across every tracked metric.
Showing 5 of 46 metrics. Add more from the “Cuts, columns & filters” drawerMetrics rail. Universe = the union of every tracked metric’s leaderboard (top players per metric), merged into one row per player. Blank (·) = outside that metric’s leaders. Widening to the full roster needs a data-export change (tracked separately).
Usage momentum: the slope of snap share, target share, opportunities and red-zone touches over a trailing 4-week window, blended per position. Earliest breakout detector. Noise-guarded descriptive trajectory.
| # | Player | Momentum | Now | Window |
|---|---|---|---|---|
| 1 | +2.82 | 63%from 53% | 3 wk38 snaps | |
| 2 | +1.81 | 76%from 45% | 3 wk32 snaps | |
| 3 | +1.45 | 63%from 43% | 3 wk29 snaps | |
| 4 | +1.35 | 78%from 63% | 4 wk39 snaps | |
| 5 | +1.25 | 99%from 87% | 4 wk62 snaps | |
| 6 | +1.15 | 81%from 76% | 3 wk46 snaps | |
| 7 | +1.08 | 67%from 51% | 3 wk36 snaps | |
| 8 | +1.07 | 93%from 95% | 4 wk65 snaps | |
| 9 | +1.00 | 54%from 45% | 3 wk29 snaps | |
| 10 | +0.97 | 86%from 85% | 4 wk51 snaps | |
| 11 | +0.95 | 75%from 65% | 3 wk41 snaps | |
| 12 | +0.94 | 51%from 30% | 3 wk20 snaps | |
| 13 | +0.94 | 83%from 67% | 4 wk40 snaps | |
| 14 | +0.84 | 24%from 18% | 4 wk13 snaps | |
| 15 | +0.81 | 30%from 36% | 4 wk26 snaps | |
| 16 | +0.76 | 97%from 92% | 4 wk65 snaps | |
| 17 | +0.70 | 75%from 79% | 3 wk49 snaps | |
| 18 | +0.68 | 75%from 68% | 4 wk45 snaps | |
| 19 | +0.63 | 86%from 67% | 3 wk44 snaps | |
| 20 | +0.59 | 99%from 92% | 4 wk63 snaps | |
| 21 | +0.58 | 48%from 26% | 4 wk19 snaps | |
| 22 | +0.52 | 88%from 93% | 4 wk56 snaps | |
| 23 | +0.50 | 87%from 79% | 4 wk52 snaps | |
| 24 | +0.48 | 86%from 73% | 4 wk44 snaps |
Boards are eligible-only. Every row already clears the noise floor (≥3 played weeks and ≥12 average snaps in the window), so a one-week spike never registers. A trend is descriptive, never a prediction.
Easiest → hardest remaining schedule per team. Projected on 2025 defense. low-confidence early-season estimate.
| # ▲ | Team | Schedule | SOS index | Avg opp DvP | Games |
|---|---|---|---|---|---|
| 1 | Easy | 108 | 6.44 | 17 | |
| 2 | Easy | 104 | 6.22 | 17 | |
| 3 | Easy | 104 | 6.20 | 17 | |
| 4 | Easy | 104 | 6.18 | 17 | |
| 5 | Easy | 104 | 6.17 | 17 | |
| 6 | Easy | 103 | 6.16 | 17 | |
| 7 | Easy | 103 | 6.17 | 17 | |
| 8 | Easy | 103 | 6.12 | 17 | |
| 9 | Easy | 102 | 6.11 | 17 | |
| 10 | Easy | 102 | 6.07 | 17 | |
| 11 | Average | 102 | 6.06 | 17 | |
| 12 | Average | 101 | 6.04 | 17 | |
| 13 | Average | 101 | 6.00 | 17 | |
| 14 | Average | 100 | 5.96 | 17 | |
| 15 | Average | 100 | 5.96 | 17 | |
| 16 | Average | 100 | 5.95 | 17 | |
| 17 | Average | 99 | 5.92 | 17 | |
| 18 | Average | 99 | 5.92 | 17 | |
| 19 | Average | 99 | 5.91 | 17 | |
| 20 | Average | 99 | 5.90 | 17 | |
| 21 | Average | 99 | 5.89 | 17 | |
| 22 | Average | 98 | 5.84 | 17 | |
| 23 | Hard | 98 | 5.83 | 17 | |
| 24 | Hard | 98 | 5.82 | 17 | |
| 25 | Hard | 97 | 5.81 | 17 | |
| 26 | Hard | 97 | 5.81 | 17 | |
| 27 | Hard | 97 | 5.80 | 17 | |
| 28 | Hard | 97 | 5.80 | 17 | |
| 29 | Hard | 96 | 5.74 | 17 | |
| 30 | Hard | 96 | 5.73 | 17 | |
| 31 | Hard | 96 | 5.72 | 17 | |
| 32 | Hard | 95 | 5.64 | 17 |
100 = league-average schedule for the position; >100 softer, <100 tougher. sos_index = mean(opponent dvp / league-mean dvp for the position) × 100, so it is comparable across positions.
Pick a position to see per-metric leader cards.
Leaderboards are descriptive. For accountable start/sit calls, see Calls.