Sortable, filterable leaderboards across every tracked metric.
Showing 5 of 46 metrics. Add more from the “Cuts, columns & filters” drawerMetrics rail. Universe = the union of every tracked metric’s leaderboard (top players per metric), merged into one row per player. Blank (·) = outside that metric’s leaders. Widening to the full roster needs a data-export change (tracked separately).
Usage momentum: the slope of snap share, target share, opportunities and red-zone touches over a trailing 4-week window, blended per position. Earliest breakout detector. Noise-guarded descriptive trajectory.
| # | Player | Momentum | Now | Window |
|---|---|---|---|---|
| 1 | +2.50 | 71%from 27% | 3 wk19 snaps | |
| 2 | +1.61 | 92%from 76% | 3 wk51 snaps | |
| 3 | +1.56 | 79%from 76% | 3 wk51 snaps | |
| 4 | +1.51 | 75%from 54% | 4 wk37 snaps | |
| 5 | +1.40 | 67%from 58% | 3 wk43 snaps | |
| 6 | +1.34 | 86%from 86% | 4 wk63 snaps | |
| 7 | +1.22 | 81%from 82% | 3 wk54 snaps | |
| 8 | +1.19 | 71%from 38% | 4 wk27 snaps | |
| 9 | +1.13 | 67%from 49% | 4 wk32 snaps | |
| 10 | +1.10 | 80%from 76% | 3 wk52 snaps | |
| 11 | +1.05 | 65%from 43% | 3 wk27 snaps | |
| 12 | +1.05 | 39%from 31% | 4 wk20 snaps | |
| 13 | +1.03 | 97%from 94% | 4 wk66 snaps | |
| 14 | +1.02 | 72%from 72% | 4 wk49 snaps | |
| 15 | +0.97 | 71%from 83% | 4 wk58 snaps | |
| 16 | +0.92 | 83%from 71% | 3 wk42 snaps | |
| 17 | +0.91 | 94%from 92% | 4 wk64 snaps | |
| 18 | +0.91 | 81%from 45% | 4 wk34 snaps | |
| 19 | +0.87 | 46%from 28% | 4 wk20 snaps | |
| 20 | +0.86 | 94%from 89% | 4 wk64 snaps | |
| 21 | +0.80 | 90%from 89% | 4 wk64 snaps | |
| 22 | +0.74 | 79%from 65% | 4 wk43 snaps | |
| 23 | +0.70 | 64%from 57% | 4 wk36 snaps | |
| 24 | +0.69 | 21%from 20% | 4 wk14 snaps |
Boards are eligible-only. Every row already clears the noise floor (≥3 played weeks and ≥12 average snaps in the window), so a one-week spike never registers. A trend is descriptive, never a prediction.
Easiest → hardest remaining schedule per team. Projected on 2025 defense. low-confidence early-season estimate.
| # ▲ | Team | Schedule | SOS index | Avg opp DvP | Games |
|---|---|---|---|---|---|
| 1 | Easy | 108 | 6.44 | 17 | |
| 2 | Easy | 104 | 6.22 | 17 | |
| 3 | Easy | 104 | 6.20 | 17 | |
| 4 | Easy | 104 | 6.18 | 17 | |
| 5 | Easy | 104 | 6.17 | 17 | |
| 6 | Easy | 103 | 6.16 | 17 | |
| 7 | Easy | 103 | 6.17 | 17 | |
| 8 | Easy | 103 | 6.12 | 17 | |
| 9 | Easy | 102 | 6.11 | 17 | |
| 10 | Easy | 102 | 6.07 | 17 | |
| 11 | Average | 102 | 6.06 | 17 | |
| 12 | Average | 101 | 6.04 | 17 | |
| 13 | Average | 101 | 6.00 | 17 | |
| 14 | Average | 100 | 5.96 | 17 | |
| 15 | Average | 100 | 5.96 | 17 | |
| 16 | Average | 100 | 5.95 | 17 | |
| 17 | Average | 99 | 5.92 | 17 | |
| 18 | Average | 99 | 5.92 | 17 | |
| 19 | Average | 99 | 5.91 | 17 | |
| 20 | Average | 99 | 5.90 | 17 | |
| 21 | Average | 99 | 5.89 | 17 | |
| 22 | Average | 98 | 5.84 | 17 | |
| 23 | Hard | 98 | 5.83 | 17 | |
| 24 | Hard | 98 | 5.82 | 17 | |
| 25 | Hard | 97 | 5.81 | 17 | |
| 26 | Hard | 97 | 5.81 | 17 | |
| 27 | Hard | 97 | 5.80 | 17 | |
| 28 | Hard | 97 | 5.80 | 17 | |
| 29 | Hard | 96 | 5.74 | 17 | |
| 30 | Hard | 96 | 5.73 | 17 | |
| 31 | Hard | 96 | 5.72 | 17 | |
| 32 | Hard | 95 | 5.64 | 17 |
100 = league-average schedule for the position; >100 softer, <100 tougher. sos_index = mean(opponent dvp / league-mean dvp for the position) × 100, so it is comparable across positions.
Leaderboards are descriptive. For accountable start/sit calls, see Calls.