Sortable, filterable leaderboards across every tracked metric.
Showing 5 of 46 metrics. Add more from the “Cuts, columns & filters” drawerMetrics rail. Universe = the union of every tracked metric’s leaderboard (top players per metric), merged into one row per player. Blank (·) = outside that metric’s leaders. Widening to the full roster needs a data-export change (tracked separately).
Usage momentum: the slope of snap share, target share, opportunities and red-zone touches over a trailing 4-week window, blended per position. Earliest breakout detector. Noise-guarded descriptive trajectory.
| # | Player | Momentum | Now | Window |
|---|---|---|---|---|
| 1 | +2.16 | 84%from 52% | 3 wk33 snaps | |
| 2 | +2.14 | 97%from 47% | 4 wk27 snaps | |
| 3 | +1.97 | 90%from 48% | 4 wk29 snaps | |
| 4 | +1.56 | 84%from 83% | 4 wk58 snaps | |
| 5 | +1.53 | 86%from 76% | 4 wk52 snaps | |
| 6 | +1.52 | 76%from 55% | 4 wk39 snaps | |
| 7 | +1.38 | 77%from 72% | 4 wk46 snaps | |
| 8 | +1.37 | 97%from 93% | 4 wk57 snaps | |
| 9 | +1.35 | 78%from 78% | 4 wk47 snaps | |
| 10 | +1.23 | 85%from 81% | 4 wk49 snaps | |
| 11 | +1.05 | 83%from 80% | 4 wk50 snaps | |
| 12 | +1.05 | 58%from 47% | 4 wk31 snaps | |
| 13 | +1.03 | 42%from 23% | 3 wk16 snaps | |
| 14 | +1.00 | 98%from 99% | 4 wk58 snaps | |
| 15 | +0.99 | 78%from 77% | 4 wk49 snaps | |
| 16 | +0.98 | 85%from 76% | 4 wk47 snaps | |
| 17 | +0.96 | 31%from 25% | 3 wk16 snaps | |
| 18 | +0.94 | 72%from 30% | 4 wk22 snaps | |
| 19 | +0.92 | 84%from 84% | 4 wk61 snaps | |
| 20 | +0.83 | 32%from 37% | 4 wk23 snaps | |
| 21 | +0.81 | 90%from 91% | 4 wk61 snaps | |
| 22 | +0.80 | 87%from 62% | 4 wk40 snaps | |
| 23 | +0.79 | 92%from 85% | 4 wk52 snaps | |
| 24 | +0.78 | 67%from 51% | 3 wk34 snaps |
Boards are eligible-only. Every row already clears the noise floor (≥3 played weeks and ≥12 average snaps in the window), so a one-week spike never registers. A trend is descriptive, never a prediction.
Easiest → hardest remaining schedule per team. Projected on 2025 defense. low-confidence early-season estimate.
| # ▲ | Team | Schedule | SOS index | Avg opp DvP | Games |
|---|---|---|---|---|---|
| 1 | Easy | 108 | 6.44 | 17 | |
| 2 | Easy | 104 | 6.22 | 17 | |
| 3 | Easy | 104 | 6.20 | 17 | |
| 4 | Easy | 104 | 6.18 | 17 | |
| 5 | Easy | 104 | 6.17 | 17 | |
| 6 | Easy | 103 | 6.16 | 17 | |
| 7 | Easy | 103 | 6.17 | 17 | |
| 8 | Easy | 103 | 6.12 | 17 | |
| 9 | Easy | 102 | 6.11 | 17 | |
| 10 | Easy | 102 | 6.07 | 17 | |
| 11 | Average | 102 | 6.06 | 17 | |
| 12 | Average | 101 | 6.04 | 17 | |
| 13 | Average | 101 | 6.00 | 17 | |
| 14 | Average | 100 | 5.96 | 17 | |
| 15 | Average | 100 | 5.96 | 17 | |
| 16 | Average | 100 | 5.95 | 17 | |
| 17 | Average | 99 | 5.92 | 17 | |
| 18 | Average | 99 | 5.92 | 17 | |
| 19 | Average | 99 | 5.91 | 17 | |
| 20 | Average | 99 | 5.90 | 17 | |
| 21 | Average | 99 | 5.89 | 17 | |
| 22 | Average | 98 | 5.84 | 17 | |
| 23 | Hard | 98 | 5.83 | 17 | |
| 24 | Hard | 98 | 5.82 | 17 | |
| 25 | Hard | 97 | 5.81 | 17 | |
| 26 | Hard | 97 | 5.81 | 17 | |
| 27 | Hard | 97 | 5.80 | 17 | |
| 28 | Hard | 97 | 5.80 | 17 | |
| 29 | Hard | 96 | 5.74 | 17 | |
| 30 | Hard | 96 | 5.73 | 17 | |
| 31 | Hard | 96 | 5.72 | 17 | |
| 32 | Hard | 95 | 5.64 | 17 |
100 = league-average schedule for the position; >100 softer, <100 tougher. sos_index = mean(opponent dvp / league-mean dvp for the position) × 100, so it is comparable across positions.
Leaderboards are descriptive. For accountable start/sit calls, see Calls.