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Research any player, explore trends.
| Pos | Player | Matchup | Status | Call | Proj | Def | Rank ▲ | Why | Finish |
|---|---|---|---|---|---|---|---|---|---|
| TE | ARI · TE | START | 14.7 | – | 1 | heavy usage, high-scoring game | 13.8 (TE5)✓ | ||
| TE | CLE · TE | START | 14.2 | – | 2 | heavy usage | 8.0 (TE13)✗ | ||
| TE | LV · TE | START | 13.6 | – | 3 | heavy usage | 8.8 (TE12)✓ | ||
| TE | DET · TE | START | 12.6 | – | 4 | heavy usage, high-scoring game | 5.6 (TE28)✗ | ||
| TE | KC · TE | START | 11.0 | – | 5 | heavy usage | 10.1 (TE9)✓ | ||
| TE | PIT · TE | START | 10.8 | – | 6 | form-driven | 6.7 (TE23)✗ | ||
| TE | NO · TE | START | 10.7 | – | 7 | heavy usage | 15.9 (TE4)✓ | ||
| TE | PIT · TE | FLEX | 9.9 | – | 8 | form-driven | 6.1 (TE25)✗ | ||
| TE | FLEX | 9.7 | – | 9 | high-scoring game | 5.8 (TE27)✗ | |||
| TE | BAL · TE | FLEX | 9.4 | – | 10 | high-scoring game | 1.4 (TE47)✗ |
✓ and ✗ grade where a player finished, not his points: a call hits when he finished startable (top-24 RB/WR, top-12 QB/TE), even if he came in under his projection. How we grade
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